An open-source Unity level design tool that can create city blocks, roads, and other lines of objects via Splines.
An open-source node-based terrain tool for Unity. Generate procedural terrains with a non-destructive workflow!
An extention of the powerful automation tool SuperUnityBuild. Stellar Unity Build adds new features which improve control over your build pipeline!
A lightweight & open-source port of the Epic Online Services (EOS) SDK in Unity Package format, with simple extensions that provide a smoother integration within Unity.
An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging.